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Splatterhouse ps3 elevator fight
Splatterhouse ps3 elevator fight








splatterhouse ps3 elevator fight

I don't like it nearly as much as the first. The deck is stacked very much in favour of Splatterhouse 2!Īnd yet. West into a mess) and it even has nostalgia on its side- this is the very first Splatterhouse I ever played, at a cousin's house, and they even had the US version with the ridiculous 'NOT FOR KIDS' warning at the bottom. It has some gory and memorable portions (playing with a chainsaw, pelting Deadmen across the river, turning Dr. On paper, it's got a few things going for it- while the overall aesthetic isn't as unsettling as the original game, it goes for a more lurid, over-the-top look, almost like a splatter-flick's VHS box cover come to life (and believe me, that's a compliment). Technically, I should love Splatterhouse 2 just as much- if not more- than the first game. I think we're definitely finished with the West Mansion this time- Splatterhouse 2's been beaten.Īs for what I think.

splatterhouse ps3 elevator fight

Yep, congratulations are definitely in order for beating this one.

splatterhouse ps3 elevator fight

Unlike last time, this doesn't seem to be anything significant. The skies darken again, a spirit rises from the ocean, and you hear a scream as it rushes towards the screen.

#SPLATTERHOUSE PS3 ELEVATOR FIGHT MOVIE#

Oh, would you look at the time? We'd better do the ol' horror movie twist at the very end. If we may wildly speculate (and we generally do anyway) Lobb was most likely responsible for some of the changes to the difficulty settings made for the US/EU release, so you can (probably) thank him for making the game a bit more beatable. Ken Lobb? Hey, is that the guy who had the Klobb named after him in Goldeneye 007? It is! At one point, he was under the employ of Namco, and an email exchange shown here had some very limited info on his involvement with Splatterhouse 2- "a lot of balance work"- though he had more to do with the third game than this one. One is Jim Curry, whose name also appeared in fellow Namco home games Splatterhouse 3, Super Batter Up, Wings 2: Aces High, Marvel Land and Rolling Thunder 2. The US/EU versions also get two extra names under Special Thanks. Just like the last Splatterhouse, lots of pseudonyms here- some of the classics of the form, including Milky Eiko and Big & Black- and one of them is Payapa Payapaya, the only person whose name appears in all three of the original Splatterhouse trilogy (assuming they're listed as Haya Paya in the first game). Once again, let's pretend to be the GDRI and have a look at those names in the credits! With Rick and Jennifer finally reunited, the credits start to roll over the sunset. I mean, damn, that's a hell of a final line! Gotta say, the English ending wins this one for me, just because of that phrase- it stuck with me instantly. The English text is a bit vaguer- it sets up a sequel in a more indirect way, and leaves players with the sinister threat that "As long as that mask remains. Although weirdly it implies that everything's fine anyway with Rick and Jennifer living in peace. The Japanese one sets up the plot for Splatterhouse 3- the 'forbidden seal' mentioned by the Mask (he's talking when the text is red) is the one placed on The Evil One (that giant blue humanoid that chases you out of the Land of the Dead/The Void) who serves as the main antagonist of the third game. Now, this is where there's another big change between the Western and Japanese scripts. With the final horrifying boss defeated, the second mansion crumbles into the sea. Splatterhouse 2 - Under the mask you were smiling.










Splatterhouse ps3 elevator fight